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Chris Wolfgang Mauch

NYC Storyboard Artist - United Scenic Artist Local USA 829 IATSE
  • Director
  • Storyboard Artist
  • Illustrator
  • Bio
  • Contact

An Experiment in Augmented Reality: Design and Animation

Paper Garden: An Experiment in Augmented Reality
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Homunculus

Homunculus - Co-Director, Rigger, Animator, Compositor

Humble - Production Company

Partnered with Samuel Stephens to design and execute mixed time lapse and CG animated short film. Responsibilities included directing a team of 9+ animators and compositors, art direction, maintaining 10-day time lapse shoot, designing characters, technical directing 3D pipeline (models, biped rigging and facial rigging), and lighting, rendering, and compositing environments.  Directed actors in audio session. Directed full audio mix.  The film has aired on Swedish television’s industry showcase program, “Panama”Featured in Stash Mag, Feb 5th 2010, Channel Frederator episode #222, and has accrued over 200,000 views on YouTube and Vimeo combined.

Homunculus

Humble is proud to present, Homunculus, the first of an annual series of experimental films by our in-house directing collaborative, Hydra. Conceived of and directed by Sam Stephens, Homunculus is a dark and twisted fable of spontaneous generation and untrammeled id. Taking its title from the Latin word for "Little Human", the piece is an associative mashup between the two concepts behind the word: The first being middle-age alchemical beliefs that "little men" could be spontaneous generated from dead or decaying matter. The second being Carl Jung's usage as a personification of pure id. These ideas, combined with our love of Dutch still life's "beautiful decay," sowed the seeds for this unique little monster of a film.

The Hydra team assembled an entire still-life spread; fruits, cheeses, flowers, fish, and an uncooked pheasant. They then sealed it off in a 6x6 foot plexiglass box. 3 DSLrs, set at varying angles, were set to shoot a frame every 5 minutes for 11 days. Meanwhile, co-director Chris Mauch began to design a series of "little men," some cute and cuddly, some not so much. In Maya, Chris and our team of volunteer animators and modelers began to build and rig the creatures.

Over the course of 4 months, in between jobs and on weekends, Sam, Chris, and the team pieced together the sometimes funny, sometimes disturbing madcap narrative --a mixture of Tex Avery cartoons and H.R. Giger inspired body horror.

True to its subject, and to the surprise of its producers, what was to be a small 30 second blip organically grew into an entire HD short film. With the completion of the 12-tone score by Koven Smith and the surround sound mix by Joe Muiccio, we're pleased to premiere our furry little labor of love. Please enjoy...hopefully on an empty-ish stomach.

 

behind the smell
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The Nightingale / Storyboards

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Falling Praey

NFL Legends: Design and Illustration

NFL GMC SteveTasker DirCut
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GMC | Never Say Never Legends - Rod Smith
GMC | Never Say Never Legends - Steve Tasker
GMC | Never Say Never Legends - James Lofton
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An Experiment in Augmented Reality: Design and Animation
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Homunculus
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The Nightingale / Storyboards
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Falling Praey
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NFL Legends: Design and Illustration
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The ESPYS: Design and Animation